Neighbourhood.omg.lol/Components/EditStatusDialog.razor

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@inject IJSRuntime JS
@inject State State
@inject RestService api
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<div class="overlay" data-ui="#@id"></div>
<dialog id="@id">
<div class="row">
<div class="min square extra">
<button class="transparent square extra no-margin">
<object id="status-emoji" class="large emoji @(Emoji == null ? "animated" : string.Empty)" data-emoji="@(Emoji ?? "🫥")">@(Emoji ?? "🫥")</object>
<menu class="no-wrap">
<script type="module" src="https://cdn.jsdelivr.net/npm/emoji-picker-element@@^1/index.js"></script>
<emoji-picker emoji-version="15.1"></emoji-picker>
<script>
document.querySelector('emoji-picker')
.addEventListener('emoji-click', event => {
document.getElementById('status-emoji').setAttribute('data-emoji', event.detail.unicode)
const input = document.getElementById('status-emoji-input')
input.value = event.detail.unicode
var event = new Event('change');
input.dispatchEvent(event);
})
</script>
</menu>
</button>
</div>
<div class="field textarea label border max">
<InputTextArea @bind-Value="Content"></InputTextArea>
<label>Status</label>
</div>
</div>
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<nav class="no-space">
@if (confirmDelete) {
<button @onclick="ConfirmDeleteStatus" disabled="@loading" class="red-7-bg white-fg">
<i class="fa-solid fa-exclamation-triangle"></i> <span>Are you sure?</span>
</button>
}
else {
<button @onclick="DeleteStatus" disabled="@loading" class="red-7-bg white-fg">
<i class="fa-solid fa-trash"></i> <span>Delete</span>
</button>
}
<div class="max"></div>
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<InputText id="status-emoji-input" class="invisible" @bind-Value="Emoji"></InputText>
<button class="transparent link" data-ui="#@id" disabled="@loading">Cancel</button>
<button @onclick="PatchStatus" disabled="@loading">
@if (loading) {
<span>Saving...</span>
}
else {
<i class="fa-solid fa-floppy-disk"></i> <span>Save</span>
}
</button>
</nav>
</dialog>
@code {
private Status? _status;
public Status? Status {
get => _status;
set {
_status = value;
Content = _status?.Content;
Emoji = _status?.Emoji;
InvokeAsync(StateHasChanged);
}
}
public string? Content { get; set; }
public string? Emoji { get; set; }
private bool loading = false;
[Parameter]
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public string? id { get; set; }
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private bool confirmDelete { get; set; }
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protected override async Task OnInitializedAsync() {
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await base.OnInitializedAsync();
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Content = Status?.Content;
Emoji = Status?.Emoji;
}
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public async Task DeleteStatus() {
if (!confirmDelete) confirmDelete = true;
await InvokeAsync(StateHasChanged);
}
public async Task ConfirmDeleteStatus() {
if(confirmDelete) {
loading = true;
await InvokeAsync(StateHasChanged);
if (!string.IsNullOrEmpty(Status?.Id)) {
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await api.DeleteStatus(State.SelectedAddressName!, Status.Id);
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await State.RefreshStatuses();
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State.SendRefresh();
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await InvokeAsync(StateHasChanged);
}
await JS.InvokeVoidAsync("ui", "#" + id);
// clear input
Content = string.Empty;
Emoji = string.Empty;
Status = null;
loading = false;
confirmDelete = false;
await InvokeAsync(StateHasChanged);
}
}
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public async Task PatchStatus() {
loading = true;
await InvokeAsync(StateHasChanged);
if (!string.IsNullOrEmpty(Status?.Id)) {
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await api.PatchStatus(State.SelectedAddressName!, Status.Id, Content ?? String.Empty, Emoji);
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await State.RefreshStatuses();
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State.SendRefresh();
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await InvokeAsync(StateHasChanged);
}
await JS.InvokeVoidAsync("ui", "#" + id);
// clear input
Content = string.Empty;
Emoji = string.Empty;
Status = null;
loading = false;
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confirmDelete = false;
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await InvokeAsync(StateHasChanged);
}
}