17 lines
339 B
Ruby
17 lines
339 B
Ruby
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# frozen_string_literal: true
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# class to represent scenes
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class SceneInstance
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def initialize(_args, opts = {})
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@tick_in_background = opts.tick_in_background._? false
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end
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attr_reader :tick_in_background
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# called every tick of the game loop
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def tick(args) end
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# custom logic to reset this scene
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def reset(args) end
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end
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