modify packaging and publishing slightly

This commit is contained in:
Gordon Pedersen 2023-08-02 11:42:24 +10:00
parent de90447904
commit b7985070ff
3 changed files with 74 additions and 73 deletions

@ -1 +1 @@
Subproject commit 7a5a15f0f24536e57f7577ddbb45f9b3a3fc23ea
Subproject commit fc9659ac6c87245a0a979407f6e35cb35e571fb0

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@ -1,72 +1 @@
@echo off
chcp 65001 >NUL
cd /d %~dp0
set gamedir=🕹cube-tube
for /F %%a IN ('powershell -command "$([guid]::NewGuid().ToString().toUpper())"') DO (set newProductCode=%%a)
for /F %%a IN ('powershell -command "$([guid]::NewGuid().ToString().toUpper())"') DO (set newPackageCode=%%a)
@setlocal ENABLEEXTENSIONS
@set version=0
@for /F "tokens=*" %%A in (%gamedir%/metadata/game_metadata.txt) do @call :CheckForVersion "%%A"
cd .dragonruby
robocopy ../marketing-assets/AppIcon.appiconset ./dragonruby-ios.app/Assets.xcassets/AppIcon.appiconset /e
robocopy ../marketing-assets/AppIcon.appiconset ./dragonruby-ios-simulator.app/Assets.xcassets/AppIcon.appiconset /e
robocopy ../%gamedir% ./%gameid% /e
@echo on
dragonruby-publish --only-package %gameid%
@echo off
rd /s /q %gameid%
cd builds
if exist ./%gameid%-windows-amd64.exe (
if exist ../../installer/installer.vdproj (
echo "Building windows installer..."
for /F "tokens=* USEBACKQ" %%t IN (`findstr /c:"%version%" ..\..\installer\installer.vdproj`) do (SET OldVersion=%%t)
if defined OldVersion (
echo "version already the same"
) else (
echo "need to update version & product/package codes (%version%, %newProductCode%, %newPackageCode%)"
powershell -Command "(Get-Content ../../installer/installer.vdproj) | Foreach-Object { $_ -replace '""""ProductCode"""" = """"8:\{.*\}""""$', '""""ProductCode"""" = """"8:{%newProductCode%}""""' -replace '""""PackageCode"""" = """"8:\{.*\}""""$', '""""PackageCode"""" = """"8:{%newPackageCode%}""""' -replace '""""ProductVersion"""" = """"8:.+""""$', '""""ProductVersion"""" = """"8:%version%""' } | Out-File -encoding UTF8 ../../installer/installer.vdproj"
)
call "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\devenv.exe" ..\..\installer\installer.sln /build Release
) else (
ECHO "no installer project?"
ECHO ../../installer/installer.vdproj
)
) else (
ECHO "no exe?"
ECHO ./%gameid%-windows-amd64.exe
)
if not exist ../../%gameid%.keystore (
echo "no keystore, generating keys"
keytool -genkey -v -keystore ../../%gameid%.keystore -alias %gameid% -keyalg RSA -keysize 2048 -validity 10000
)
if exist ./%gameid%-android.apk (
echo "Signing apk..."
call "C:\Program Files (x86)\Android\android-sdk\build-tools\32.0.0\apksigner.bat" sign -ks ../../%gameid%.keystore %gameid%-android.apk
echo "Signing aab..."
call jarsigner -verbose -sigalg SHA256withRSA -digestalg SHA-256 -keystore ../../%gameid%.keystore %gameid%-googleplay.aab %gameid%
) else (
ECHO "no apk?"
ECHO ./%gameid%-android.apk
)
ECHO "All done!"
explorer.exe %cd%
PAUSE
@exit /b 0
:CheckForVersion
@set _line=%~1
@set _linePrefeix=%_line:~0,8%
@if "%_linePrefeix%" equ "version=" (@set version="%_line:~8%")
@set _linePrefeix=%_line:~0,7%
@if "%_linePrefeix%" equ "gameid=" (@set gameid="%_line:~7%")
@exit /b 0
call publish.bat --only-package

72
publish.bat Normal file
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@ -0,0 +1,72 @@
@echo off
chcp 65001 >NUL
cd /d %~dp0
set gamedir=🕹cube-tube
for /F %%a IN ('powershell -command "$([guid]::NewGuid().ToString().toUpper())"') DO (set newProductCode=%%a)
for /F %%a IN ('powershell -command "$([guid]::NewGuid().ToString().toUpper())"') DO (set newPackageCode=%%a)
@setlocal ENABLEEXTENSIONS
@set version=0
@for /F "tokens=*" %%A in (%gamedir%/metadata/game_metadata.txt) do @call :CheckForVersion "%%A"
cd .dragonruby
robocopy ../marketing-assets/AppIcon.appiconset ./dragonruby-ios.app/Assets.xcassets/AppIcon.appiconset /e
robocopy ../marketing-assets/AppIcon.appiconset ./dragonruby-ios-simulator.app/Assets.xcassets/AppIcon.appiconset /e
robocopy ../%gamedir% ./%gameid% /e
@echo on
dragonruby-publish %* %gameid%
@echo off
rd /s /q %gameid%
cd builds
if exist ./%gameid%-windows-amd64.exe (
if exist ../../installer/installer.vdproj (
echo "Building windows installer..."
for /F "tokens=* USEBACKQ" %%t IN (`findstr /c:"%version%" ..\..\installer\installer.vdproj`) do (SET OldVersion=%%t)
if defined OldVersion (
echo "version already the same"
) else (
echo "need to update version & product/package codes (%version%, %newProductCode%, %newPackageCode%)"
powershell -Command "(Get-Content ../../installer/installer.vdproj) | Foreach-Object { $_ -replace '""""ProductCode"""" = """"8:\{.*\}""""$', '""""ProductCode"""" = """"8:{%newProductCode%}""""' -replace '""""PackageCode"""" = """"8:\{.*\}""""$', '""""PackageCode"""" = """"8:{%newPackageCode%}""""' -replace '""""ProductVersion"""" = """"8:.+""""$', '""""ProductVersion"""" = """"8:%version%""' } | Out-File -encoding UTF8 ../../installer/installer.vdproj"
)
call "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\devenv.exe" ..\..\installer\installer.sln /build Release
) else (
ECHO "no installer project?"
ECHO ../../installer/installer.vdproj
)
) else (
ECHO "no exe?"
ECHO ./%gameid%-windows-amd64.exe
)
if not exist ../../%gameid%.keystore (
echo "no keystore, generating keys"
keytool -genkey -v -keystore ../../%gameid%.keystore -alias %gameid% -keyalg RSA -keysize 2048 -validity 10000
)
if exist ./%gameid%-android.apk (
echo "Signing apk..."
call "C:\Program Files (x86)\Android\android-sdk\build-tools\32.0.0\apksigner.bat" sign -ks ../../%gameid%.keystore %gameid%-android.apk
echo "Signing aab..."
call jarsigner -verbose -sigalg SHA256withRSA -digestalg SHA-256 -keystore ../../%gameid%.keystore %gameid%-googleplay.aab %gameid%
) else (
ECHO "no apk?"
ECHO ./%gameid%-android.apk
)
ECHO "All done!"
explorer.exe %cd%
PAUSE
@exit /b 0
:CheckForVersion
@set _line=%~1
@set _linePrefeix=%_line:~0,8%
@if "%_linePrefeix%" equ "version=" (@set version="%_line:~8%")
@set _linePrefeix=%_line:~0,7%
@if "%_linePrefeix%" equ "gameid=" (@set gameid="%_line:~7%")
@exit /b 0