9c0fe1b8dc
including moving some files into the app folder instead of where it was perviously
26 lines
No EOL
1.5 KiB
Ruby
26 lines
No EOL
1.5 KiB
Ruby
# frozen_string_literal: true
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module Sound
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SOUNDS = {
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menu: SoundInstance.new({ path: 'sounds/menu.wav' }),
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select: SoundInstance.new({ path: 'sounds/select.wav' }),
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clear: SoundInstance.new({ path: 'sounds/clear.wav' }),
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fourlines: SoundInstance.new({ path: 'sounds/fourlines.wav' }),
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drop: SoundInstance.new({ path: 'sounds/drop.wav' }),
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move: SoundInstance.new({ path: 'sounds/move.wav' }),
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move_deny: SoundInstance.new({ path: 'sounds/move_deny.wav' }),
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rotate: SoundInstance.new({ path: 'sounds/rotate.wav' }),
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gameover: SoundInstance.new({ path: 'sounds/gameover.wav' }),
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train_stop: SoundInstance.new({ path: 'sounds/train_stop.wav' }),
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train_stop2: SoundInstance.new({ path: 'sounds/train_stop2.wav' }),
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train_leave: SoundInstance.new({ path: 'sounds/train_leave.wav' }),
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horn: SoundInstance.new({ path: 'sounds/horn.wav' }),
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chime: SoundInstance.new({ path: 'sounds/please_stand_clear.wav' }),
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ambient1: SoundInstance.new({ path: 'sounds/announcement.ogg', loop: false }),
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ambient2: SoundInstance.new({ path: 'sounds/announcement2.ogg', loop: false }),
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ambient3: SoundInstance.new({ path: 'sounds/announcement3.ogg', loop: false }),
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ambient4: SoundInstance.new({ path: 'sounds/announcements.ogg', loop: false }),
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ambient5: SoundInstance.new({ path: 'sounds/train_pass.ogg', loop: false }),
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ambient6: SoundInstance.new({ path: 'sounds/train_pass2.ogg', loop: false })
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}
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end |