f8df79d063
Fixed some paths and added a short readme
2023-07-11 13:02:56 +10:00
aee8651566
move the build and run scripts outside the game dir
2023-07-11 13:02:49 +10:00
2ee9098cae
reorg part 1: move everything into subfolder
2023-07-11 11:11:24 +10:00
9032da3db8
Added an msi installer (for microsoft store)
2023-05-23 14:01:52 +10:00
a7d87919b0
Adjusting metadata for release
2023-05-23 09:32:35 +10:00
36d30107d0
New (hopefully better looking) icon
2023-05-09 11:00:40 +10:00
Gordon Pedersen
19ca1d0c82
Move music into sounds folder so it works on iOS
2023-05-09 10:54:31 +10:00
ff5765f70f
more mobile tweaks and update package batch file
...
So now it signs the apk
2023-05-08 17:03:13 +10:00
f2d17d830b
added script shortcuts for packaging
2023-05-08 15:28:12 +10:00
ea8a92de6e
Merge branch 'main' of github.com:deathau/cube-tube
2023-05-08 15:22:12 +10:00
Gordon Pedersen
d6ce8eed17
made the un shell script more generic
2023-05-08 15:21:55 +10:00
f158020f1d
added batch file to run the game
2023-05-08 15:16:58 +10:00
Gordon Pedersen
9c0fe1b8dc
Minor fixes and updates for iOS
...
including moving some files into the app folder instead of where it was perviously
2023-05-08 14:51:26 +10:00
b05fb1e0db
A bunch of polish
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- lock delay
- wall kick tests
- an entirely new music track that changes per level
- Changes to how the music class works (especially when not passing a specific channel)
- New sound effects for getting a tetris, changing levels and game over
- Change piece colours to match the commonly accepted ones
I really should commit more often...
2023-05-08 09:35:52 +10:00
6e967fb2e5
render current piece in grid loop
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prevents odd overlapping
2023-04-27 10:15:34 +10:00
ed35ac5f87
Added a new intro and main menu ambient sounds
2023-04-27 10:12:13 +10:00
ca6d5aa239
UI Improvements and gameover train slowdown
2023-04-18 17:07:33 +10:00
2f18e6790c
Added a new intro animation and re-did the backgrounds
2023-04-18 15:51:43 +10:00
c85d2f3d88
added a run command for vscode
2023-04-18 15:50:20 +10:00
386e4cd650
Improved menus
2023-04-11 16:26:39 +10:00
dbe7b3401d
Added some WIP asset sources
...
... really should save them _somewhere_, right?
2023-04-05 16:44:25 +10:00
89c7a8116a
New train!
2023-04-05 16:42:58 +10:00
ba376238b2
Finished refactoring the pause and gameplay scenes
2023-03-27 17:03:10 +11:00
2065a6b4d6
Removed some logging and commented out code
...
Also added a couple of comments related to the scene logic
2023-03-27 14:13:39 +11:00
9a82b55505
Begin refactor of scenes
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Refactored the Menu Scene "subclass" as well as the main and settings menus
2023-03-27 13:09:28 +11:00
045a6f4e20
refactoring input and also rearranging folders
2023-03-27 10:28:26 +11:00
4f81bab8ef
refactored sound and music
2023-03-23 16:16:35 +11:00
6b3ac755de
More refactoring of sprite code.
...
Also, adjusted some rubocop rules (with justifications)
2023-03-22 15:05:49 +11:00
71df1d415c
reset game on scene reset
2023-03-22 14:22:20 +11:00
eef53251d1
Beginning refactor.
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Starting with Sprites.
Still don't quite know my way around Ruby yet, so it's a learning experience.
2023-03-21 16:34:34 +11:00
1c863f9090
Implemented a lot of changes
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(I really should commit more often)
Added graphics, sound, etc...
2023-03-21 13:43:14 +11:00
02572450c7
Use scale's reloadable sprites
2023-03-08 15:11:59 +11:00
d77677ae6a
Added current code from tetris tutorial
2023-03-08 14:44:14 +11:00
Gordon Pedersen
870a4c5ad8
Initial commit
2023-03-08 14:06:29 +11:00